Previous Book Contents Book Index Next

Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 4 - Geometric Objects / Geometric Objects Reference
Geometric Objects Routines / Creating and Editing Markers


Q3Marker_Submit

You can use the Q3Marker_Submit function to submit an immediate marker for drawing, picking, bounding, or writing.

TQ3Status Q3Marker_Submit (
const TQ3MarkerData *markerData, 
TQ3ViewObject view);
markerData
A pointer to a TQ3MarkerData structure.
view
A view.
DESCRIPTION
The Q3Marker_Submit function submits for drawing, picking, bounding, or writing the immediate marker whose location, shape, offset, and attribute set are specified by the markerData parameter. The marker is drawn, picked, bounded, or written according to the view characteristics specified in the view parameter.

SPECIAL CONSIDERATIONS
You should call this function only in a submitting loop.


Previous Book Contents Book Index Next

© Apple Computer, Inc.
11 JUL 1996